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The Road Home: Writing From The Trenches

May 23rd, 2011 No comments

Writing is simultaneously the most thrilling and exasperating thing I’ve ever done. I can get so engrossed in whatever’s pouring out of my head that I’m often startled by outside interference; be it a touch on the shoulder or someone calling my name, the latter of which usually takes at least three tries to get my attention. On my best days, I feel like I’ve run a marathon; take Mondays, usually my best day for writing. I sit in the kitchen trying to pound down breakfast, ever aware of the time, and trying to close out this bloody scene before my friend pulls up and we have to head to work. After an hour or so, I pull away from the keyboard, smile, sigh, and prepare to pat myself on the back when….WHADDAYA MEAN I’VE ONLY WRITTEN FOUR HUNDRED WORDS?! IT’S BEEN AN HOUR! WHAT HAVE I BEEN DOING ALL THIS TIME?!

Ah, yes. There’s twitter, my Google Reader, and less frequently, Facebook (I’m trying to cut back the habit).

Oh, I know what you’re thinking, I do. But Avery, if you just close those out and focus only on your writing, you’d probably get a lot more done. And it makes sense in theory, doesn’t it? DOESN’T IT?!

I was diagnosed with ADHD when I was twelve; my mother was good enough to give me a choice as to whether or not I wanted to be medicated. I declined. Writing with ADHD can be extremely difficult, as the urge to get up and do anything else becomes harder to resist, the longer I sit. On the flip side, it means I’m a fairly accomplished multitasker; I can follow my news feeds, stay up on twitter, and accomplish my daily word count of five hundred words. I once had my goal set at one thousand words a day but found that it was almost impossible to reach; I didn’t like having to lower my goal (and thus my standards), but it forces me to work harder. If I have a great day (usually on the weekends) and write over two thousand words, it means I can coast for a bit.

I’ve come to the conclusion that I absolutely abhor first drafts with every little atom of my being. I despise them. They’re wrong. They are not fit to be used as toilet paper, much less public consumption. Then again, I speak only for my own writing; yours is probably much better. As I continue to write my first novel (and become ever aware of the looming deadline to get this thing out by the end of the year) I’m trying to become more accepting of the idea of revisions, but it’s a process. So I end up frustrated, re-writing the same scene over and over again. The good news is that I’m always satisfied with the final result, but I feel as though I’ve wasted a lot of time arriving at that point. Tessi, the Barefoot Author, put up a really good post about her own dealing with rewrites, and was good enough to share her own work. Glad to know it’s not just me, although she seems to be dealing with it better than I am.

Writing under contract is a lot more difficult than I thought it would be. Granted, my publisher is awesome; he puts no pressure on me. All of my deadlines are pretty much self-imposed. But I feel as though if I don’t finish this book, and I don’t keep my word to have it released by the end of the year, then I’ve let him down. He chased me down and gave me everything I wanted in order to sign me as an author. The least I can do is justify the investment.

I confess that Universal Warrior: Atherean Defenders is approximately seventy thousand words long—with only two (barely) cohesive chapters. And somehow, I still have to have this thing done by the end of the month—which allows for an end of 2011 release date. So there’s a lot of work to be done and not a lot of time to do it. Anyone wanna trade passions for a minute?!

I’m reading this kick-ass book called First Draft in Thirty Days; I’ll use what I learn from here on the sequel to Atherean Defenders, entitled Heir To Fire. Yes. I just dropped a hint.

So that’s all for now, this is what it’s like on the front lines of the creative process, at least from my utterly insane perspective. Thanks for reading, best of luck in your own endeavors, may the words flow freely and the dreams shine brightly.

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(c) Avery K. Tingle for Akting Out LLC

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Second Chances

May 20th, 2011 No comments

Me: “I’d love to fly one day. Actually break free of Earth’s gravity under my own power and just take off.”

Sam: “We should jump out of a plane someday.”

I’m not a religious person; more of a spiritual one. I believe in karma almost as strongly as I believe in God; every last thing we do, in this life, or the next one, we will answer for. I know this as surely as I’m writing this blog.

I figured that part of my karma was watching people all around me settle down in permanent relationships. I’ve always thought it was the most awesome thing in the world; to have someone know all of the worst things about you, and love you anyway.

Samantha once told me that she loved me because of my faults; they made me who I am.

And then I’m reminded; almost nothing is unforgivable, and everyone deserves a second chance. We just have to earn it.

Samantha and I met six years ago; despite being, well, whatever I was, with no fixed address, I still thought I had what it took to be a husband and father. Anyway, we were states apart when we met by chance, but that first conversation we had was epic; we chatted for nearly four hours (which is funny, because I can’t talk to anyone for four hours) about everything ranging from our favorite football teams (she’s a diehard Packers fan) to our unifying faith in God. A deeply religious good-girl with a wild streak and weakness for bad boys, Samantha had a smile that was visible from across the world and eyes that see straight through you. Those eyes scared the hell out of me, back then; all of those walls I had spent years building up had come crashing down in a single day.

Keeping Sam at a distance wasn’t as easy as I made it out to be, even across the country. Nothing about me frightened her; I told her the worst thing I had ever done in my life and she didn’t even blink. I wanted to scream at her; CAN’T YOU SEE HOW BROKEN I AM?! RUN! GET AWAY! GET AWAY NOW!
But she didn’t. No matter what I said, no matter what I did…she was right there, never further than an email or phone call away. I honestly think that was the first time in my life I had known complete and total acceptance from the opposite sex. Yeah, I had absolutely no idea what to do with that.

Although we didn’t become a couple for years, we managed to stay friends. Finally, three years ago, unable to stay in Michigan without getting arrested and having burned everyone I was close too, we finally met.
The first night we met, she cooked for me; sour cream chicken. We stared up at the stars and asked each other what we wanted out of life.
And although the circumstances were all wrong back then, we decided to give being a couple a shot.

Things were not all bad, nor entirely our fault; Samantha has a beautiful daughter I quickly bonded with, and she spoke to my kids over the phone. But the beginning of our relationship marked my going straight; I had no idea how difficult the adjustment would be. Plus, the rug was yanked from under her after her family fell apart and her mother, decided to leave the state. I was working overnights, she was working during the day, we barely saw each other on the weekends, and when we did, we usually took the chaos of our lives out on each other. But our fights were never hateful; we never called each other any names…just two very intelligent, very passionate people with similar beliefs and different pathways battling it out.

Still, the good times were awesome, although I couldn’t see it back then. Sam’s humor was very G-rated (I likened it to Disney) and it used to grate on me. She could meet someone once and years later, they’d still remember her. I didn’t like it because I wished I could connect with people like she did. I rode the emotional roller-coaster harder with her than anyone else, even becoming engaged for a moment.

She was the only woman I ever came that close to marrying.

Still, in the end, with us unable to come to any common ground, we reluctantly called it quits.
And then, something amazing happened; we got ourselves together.
She moved to Texas, continuing to raise her daughter and pursue the same dream she’s been after as long as I’ve known her. She lost weight. Her confidence went through the roof. She gained the ability to see the world through other’s eyes.

And me, well, I (somewhat) got over myself.
Put all the anger away. Made peace with my family. Saw my kids. Began resolving my diabetes. Figured out what I wanted to do in life. Even *gasp* maintained employment at the same job for more than two years.
When my last relationship collapsed (which was more my fault than I’d like to admit), I reached out to Sam, just to see what was up; I hadn’t talked to her in over a year.

Occasional conversations turned into an every-night thing (Skype rocks) as we filled each other in the happenings of our lives. To be completely honest, it didn’t take long for old feelings to reach the surface again. So when she made plans to come up here to visit old friends, I offered to let her stay at my place. The rest is history.

Samantha is crazy and she’ll be the first person to tell you that. She’s stubborn, hard-headed, a little too intelligent for her own good, extremely driven with an unshakable faith in God that guides everything she does. Plus, she doesn’t realize it yet, but she really doesn’t believe in fear or excuses. And don’t ever, ever lie to her. Trust me on this, please?

I honestly didn’t think I’d ever get a second chance with this woman; after everything, I didn’t think I deserved one. And with us living, once again, states apart, nothing is guaranteed and we both know that. We also both believe in earning what you want, so I look at it as God throwing down the gauntlet and asking me; “How badly do you want this?”

I’m not self-destructing this time. I’m not falling back into the same patterns that cost me everyone else. So here’s hoping.

And for now, I’m glad I got a second chance at The One That Got Away. J

Thanks for reading.

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(c) Avery K. Tingle for Akting Out LLC

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Top Tracks For Writing

May 16th, 2011 No comments

I can do almost nothing without music, least of all, write. Plus, I can’t listen to anything with lyrics because it intrudes on the creative process.
I’ve fielded a few questions as to where I find the music I listen to, as most of what I like comes out of a video game or trailer. So I thought I’d share here, complete with links, my ten favorite tracks for writing. Enjoy!

1). Prelude by Pusher Music-I first heard this in the trailer for Transformers: Dark of the Moon and have been hooked on it ever since. Slow-building and intense, I put this on if I need to write a building scene before a conflict. This music…you just know something epic is going to happen, like there’s gonna be this big battle, and this music sets it up.

2). Heart of Courage by Two Steps From Hell-God, I love this group. I must have at least thirty of their tracks but this is by far my favorite. I first heard it in the trailer for Mass Effect 2, and yes, I admit, I imagine something similar to what’s here when I need to do a scene like this. In fact, a large part of Universal Warrior: Atherean Defenders was written to this. A group of reluctant heroes must band together, and work together against something that will destroy them all. It simply has to be done, nothing else matters. I use this music to write scenes like that.

3). To The Last Man by Jack Wall-Another one from the Mass Effect 2 soundtrack, this track inspires my characters to get the hell out of wherever they are. It’s like “Oh shit, we did what we had to do, but now they know we’re here, and there’s a couple million of them, so let’s get the hell out of here.” Especially the last twenty seconds or so of the track. Sure, my guys will fight their way out, but still, no one’s trying to prove anything. Sorry, couldn’t turn up a link for this one.

4). Hope Always by X-Ray Dogg-Upbeat, positive, happy! The conflict is over, the wounds are being licked, but everyone is grateful to still be alive. I also use this to wake up; puts me in a good mood almost all day. First heard it on the trailer for the new Karate Kid movie.

5). Hell’s Army by Epic Score-This is “Let’s Do This” music. Dark, ominous, with rapid beats, this is what I imagine Universal Warrior: Heir To Fire (the sequel to Atherean Defenders) too. All of the bad guys are together, and there are more of them than there are good guys. They’ve been waiting for this moment to strike, they believe that what they are about to do is the right thing, and this is the last little powwow before they strike.

Quick hits; After the Fall by Two Steps From Hell (slow, calming down, rising from the ashes), Protectors of the Earth by Two Steps From Hell, (uplifting, rousing, the good come together), Turning of the Tide by Future World Music (rousing, building, epic battle seemingly going the wrong way until the good guys spring something the bad guys weren’t ready for), Red Warrior by Audiomachine (quickening, the Chosen One), Time Will Remember Us by Epic Score (slow, peaceful, inspiring, epic battle remembered).

So that’s it; my top tracks for writing. Truthfully, I have more than two hundred tracks organized into four playlists I use for writing, but this is what I listen too more than anything else. Anyone out there have anything they’d recommend, or anything they have to listen too when they’re doing something?

Thanks for reading.

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(c) Avery K. Tingle for Akting Out LLC

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“Write The Fight Right” By Alan Baxter Reviewed

May 13th, 2011 1 comment

As fiction writers, some of us find ourselves watching our characters settle their differences, as Eminem once put it, “in the bloodier way”. Some writers have been fortunate enough to go our entire lives without getting into a single fight (their characters always seem happier, too), while others have been in too many. The experiences one has with physical fighting almost always determines how plausible their fight sequences will be, and a poor fight sequence, no matter the medium, can often spoil an otherwise good story.

Alan Baxter, author of RealmShift and MageSign, hopes to make writing fight scenes easier with his companion piece “Write The Fight Right”. In this e-book, Alan, an accomplished martial artist, is good enough to demonstrate the subtle nuances of what makes a good fight while simultaneously warning others of the danger of real-life fighting.

I wish I had this book when I was still a kid, and still thought I was king of the world. Alan’s mastery of fighting is daunting and extremely well-expressed here. Nothing is overlooked, from the importance of descriptive footwork, how to detail character is in trouble, utilizing all five senses, especially the sense of smell. Even writing plausible scenes that involve weapons is included. The detail in each chapter is staggering; Alan simultaneously tells us how to create brutally realistic fight sequences while, on every page, all but screaming at us not to pursue real-life, in-the-street fighting. He’s right.

The book is only about twelve thousand words, but it’s also only $1.99. This is an absolute must-buy for fiction writers who even think they may write a fight sequence. Action and adventure writers will benefit from it as well. At its asking price, you can’t really go wrong.

If you want to learn more about Alan Baxter, or his books, hop on over to his webpage and give him a shout. Purchase Write The Fight Right from Smashwords for only $1.99.

Personal Note: I’ve been studying martial arts for more than twenty years, I only recently began training for the art, rather than the violence. Before that, I used to do a lot of fighting. I got hurt a lot, and I hurt a lot of people. As I get older and understand more the consequences of my actions, Alan Baxter’s “Write The Fight Right” was a humbling reality check. Movie and video game fighting is fun, and safe; real-life fighting is as dangerous as it gets. I think I’d almost rather have a gun put at my head then fight again because my survival odds are better. There’s nothing fun or cool about beating someone into unconsciousness and perhaps crippling them for life. This is especially true for martial artists, who are trained to do this very thing. Avoid a fight if you can; screw the name-calling and your ‘rep’. Just walk away. It’s not even about you living to fight another day, it’s about what you live with if you go too far.

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(c) Avery K. Tingle for Akting Out LLC

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Thor: Reviewed

May 9th, 2011 3 comments

Worthy

While I’m a huge comic book fan, until recently, my preferences have run more towards DC. Even as a Marvel fan, I never really cared for Thor. When the movie was announced, I wasn’t that enthralled by the previews; Sir Anthony Hopkins as Odin was my primary reason for wanting to see this film. Although I read up on recent events on Thor’s timeline to be a little more familiar with what to expect from the movie, I went into this with almost no expectations. I came out believing that Thor may be one of the best films Marvel Studios has ever produced, right up there with the original Spider-Man.

Penned by J. Michael Straczynski (scribe of the incredible Superman: Earth One) and aptly directed by Kenneth Branagh (Harry Potter and the Chamber of Secrets), Thor is success on almost all levels; stellar character development performed by a top-flight cast, sweeping views of Asgard’s majesty fused with up-close, dirty takes on small-town Earth life, rousing action sequences and story that dares to be just a little original.

Newcomer Chris Hemsworth shines in the title role, displaying all ranges of emotion from arrogant warrior to fallen hero to reborn heir-to-the-throne, and Natalie Portman keeps up in her role as astrophysicist/love interest Jane Foster. She appears to be enjoying herself a lot more in this film than in the last two Star Wars movies. Sir Anthony Hopkins is, as always, brilliant in his portrayal of Odin; here is a king and god who is very much aware of his own shortcomings, especially when it comes to his two children. Every decision visibly weighs heavy on him. Idris Elba (Luther, Daddy’s Little Girls) is impeccable as the all-seeing Heimdall, and Colm Feore (Face/Off) was chilling, pun intended, as Laufey, King of the Frost Giants. The standout performance has to go to Tom Hiddleston, who played the god of mischief so well that he nearly steals the spotlight from Thor. This story is not just about Thor’s beginning’s; it’s about Loki’s as well, as he discovers his true origins and turns sibling rivalry into a very deadly battle with millions of lives on the line. What I liked most about Tom Hiddleston’s performance is that I couldn’t help but pity Loki and the little-brother syndrome, despite everything he does, in the end, he just wants to be loved and adored like his big brother. Tom Hiddleston brought plausibility and humanity to the role of Thor’s arch-nemesis, and in my opinion, is the best role in the film.

The soundtrack and scenery are epic; ranging from the glorious, beautiful city of Asgard to the dusty streets of middle America, this is a gorgeous film. This is also testament to the proper use of 3D, which may not have been necessary for this film to succeed, but its usage here is subtle and hardly noticeable, without inducing headaches. This is the best 3D film I’ve seen since Tron: Legacy.

We’re also treated to a cameo appearance of Clint Barton (future Avenger Hawkeye) well-played by Jeremy Renner (The Hurt Locker).

Overall, comic book fan or not, almost all moviegoers should enjoy this film. It has a compelling, well-executed story, beautiful scenery, a moving soundtrack, and a good sense of humor. Whosoever shall see this movie shan’t be disappointed, but thy fans eagerly awaiting the Avengers film hast more to look forward too.

PS: Want a second opinion? Hop over to Josiah Muskrat’s Facebook page and check out his review of Thor.

Thanks for reading.

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(c) Avery K. Tingle for Akting Out LLC

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The Road Home: There Is No Spoon

May 6th, 2011 No comments

For those of you who haven’t seen “The Matrix” (if you haven’t seen it, seriously, stop reading and go watch the Matrix, right now. I’ll loan it to you if you need a copy.), the title of this blog was inspired by an two scenes from the iconic film; in the first, Neo (Keanu Reeves) visits the Oracle for the first time and meets a child who is telekinetically playing with a spoon like Laffy Taffy. She gives him the spoon, and of course, Neo being new to this and all, can’t do it. The girl tells him not to focus on bending the spoon, which is, of course, impossible. She tells him instead to realize the truth; there is no spoon. It is he who must bend, not the spoon.

A short time later, Neo and Trinity (Carrie Ann Moss) are standing on top of an elevator in a shaft, about to shoot the last cord holding the elevator in place. If this goes right, the elevator will plummet, and they’ll be rocketed to the roof and land safely. If it goes, wrong, well, there’s really too many things to list, but the end result is, they’re dead.
So just before Neo pulls the trigger and sets the plan into motion, he whispers to himself “There is no spoon.” And pulls the trigger. I won’t spoil what happens, but if you don’t know, really, please stop and go watch this movie.

I field a lot of questions about writing, but the one I hear the most is; how I do I do it right? What if I do it wrong?
That’s the beauty of writing, and every writer’s first step; there is no right or wrong way to do it; you just do it. No, really, it is that simple. There’s no trick, no gimmick, and most importantly, no frakkin shortcut; you just write.
It doesn’t matter is you misspell every single word that you put on paper; the only thing that matters is that you put it on paper. You don’t have to worry about right or wrong at this point; you don’t have to show it to anyone (that comes later). You don’t have to worry about formatting, grammar, or any of that other nonsense that keeps most of us up late at night. You want to write something? Fine, do it. Quit worrying about it and do it.

The best writing in the world comes from what’s purely written, when the author isn’t worried about what it looks like. When you’re just writing with reckless abandon, whatever story you’re trying tell comes through pretty clearly. Yes, you will make two million writing mistakes along the way. At this point, it doesn’t matter. True story; I took part in National Novel Writing Month two years ago and just went crazy. It led to a publishing deal two years later.

There is no right or wrong when it comes to writing. Don’t get hung up on the process and just do it. You may be surprised at what happens.

There is no spoon; it is you that has to bend.

Thanks for reading, and good luck. More to come.

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(c) Avery K. Tingle for Akting Out LLC

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Fast Five: Reviewed

May 2nd, 2011 No comments

The ‘Fast’ Franchise Cashes In

Ten years after the first film’s release comes (what should be) the climax. This enjoyable, albeit predictable film serves more as a thank-you to longtime fans at the expense of those who’ve never seen any of the movies.
All of the major players from the last four films are accounted for, brought together for one last run. This film is heavy on character development and fan service, eschewing fast rides and blistering races. Whether or not you enjoy this movie may depend on your familiarity with the universe.

Fast Five picks up immediately following the conclusion of the fourth film, where O’Connor (Paul Walker) and company have managed to spring series antihero Dominic Toretto (Vin Diesel, who is all but typecast at this point in his career) in an exciting, yet completely implausible escape sequence.
In the time that’s passed, O’Connor and longtime girlfriend Mia Toretto (Jordana Brewster) have fallen on hard times, living as federal fugitives constantly on the run.
In the midst of an unexpected complication, the two turn to old friend Vince (Matt Schulze, the script overlooked no one) who hooks them up with a risky, but high-paying gig. Despite Dominic’s intervention on this job, things go wrong, and suddenly the group escalates to, as O’Connor puts it, “The top of the wanted list.”

With the walls closing in, Toretto plans one last job that will enable them to disappear. In order to pull it off, they need to pull in the best. And we’re off to the races. Pun intended.

Justin Lin has helmed the franchise since the dubious Tokyo Drift, and he doesn’t let up here. This film is an action flick through and through, tightly shot and expertly paced, while the action sequences themselves are frenetic, but not jarring. The result is a film that is very well put together.

Dwayne Johnson is a great, two-dimensional addition to the cast as Federal Agent Hobbs, who channels Tommy Lee Jones in his relentless, southern-spoken pursuit of Toretto. Johnson was introduced to threaten Toretto, whose ruthlessness and physical superiority has been a staple of his character. Watching Johnson and Diesel play off of each other, building to the inevitable showdown between the two, is one of the film’s highlights. The fight is worth the wait, but again, you may have to suspend your sense of belief for a bit.

Unfortunately, it looks like gorgeous rides and generous blasts of nitrous are no longer necessary at this point in the series. There is one flat-out race in the entire film, and even then, all participants drive the same car. If you’re movie to see rides shown off at top speed, you will be may be disappointed. The story is absolutely mediocre as well, even though it’s still a lot of fun. In the end, after all the planning and sophisticated trick driving, it comes down to…well, you’ll see. The climax is implausible but a blast to watch, more reminiscent of the Italian Job than The Fast and The Furious.

Fast Five’s selling points are also what works against it; the characters, the camaraderie, and the banter are enjoyable if you’re new to the series, but a lot of the inside jokes will be lost on you. Still, for an opening summer flick, this film is very much a lot of fun and worth eight bucks at the door, even more so for longtime fans. Old-schoolers and action-film fans will enjoy this, but newcomers may want to wait for Vudu.

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(c) Avery K. Tingle for Akting Out LLC

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Universal Warrior: Atherean Defenders To Be Published By Journalstone Publishing

April 29th, 2011 No comments

April 29, 2011
I am very pleased to announce that Universal Warrior: Atherean Defenders will be published by JournalStone Publishing, an independent publishing house based in San Mateo, California. The publisher primarily focuses on science fiction, fantasy, and horror titles, and Universal Warrior: Atherean Defenders will be one of JournalStone’s first fantasy books.

About Universal Warrior: Atherean Defenders
Combining aspects of modern and ancient religion with real-world events, Universal Warrior is set in a fictional world in which mankind ultimately decides its own fate. Part one of a three-part series, Universal Warrior: Atherean Defenders chronicles the first battle in the war between Heaven and Hell.

At the beginning of time, when Earth and the Universe were in their infancies, before the Devil, before war and chaos nearly ripped the Universe apart, a dissension between Heaven’s two rulers sparked a conflict that would rage for millennia. Here, at the aftermath of this conflict, referred to as the Great Divide, the story begins.

One morning, four children go playing in the Atherean, Heaven’s largest body of water. Only one comes home alive.

The child’s last words speak of monstrous creatures that have overtaken the water, igniting fear and panic in the Angels, whose need for vengeance clashes with their most sacred commandments. To quell an uprising before it begins, four Angels are dispatched in secret with one objective; bring the responsible party to justice.

But upon entering the water, they will find much more than the Atherean has been taken from them. They will discover the true nature of the unexplored Southern Lands, a realm which will become synonymous with pain and suffering. They will discover secrets that should’ve remained buried and former Angels willing to do whatever it takes to reclaim their homeland.

The war will begin.

JournalStone
JournalStone is an independent publisher specializing in science fiction, horror, and most recently, fantasy. The label has produced the well-received JournalStone: 2010 Warped Words For Twisted Minds, (which the author of Atherean Defenders worked as a contributor on) and Duncan’s Diary: Birth of A Serial Killer. Most recently they released Any Witch Way by Annastaysia Savage. Universal Warrior: Atherean Defenders will be among their first titles based in pure fantasy.

Working With JournalStone
When I first announced Atherean Defenders nearly 18 months ago, I was so disillusioned by stories of writers who had been repeatedly rejected by big publishing houses that I had no intention of even pursuing the option. Besides, I’m a relatively unknown author. I didn’t see the point in asking people to give their hard earned money to someone they’d never heard of for something they weren’t even sure they’d like. I figured I knew enough about marketing and self-promotion that I could go it alone.

I met the head of JournalStone about a year ago on Facebook. We shared mutual interests, and he’s from my hometown, so we hit it off. From the outset, I thought he was an excellent writer and strong self-promoter. He pushed his novel harder than I had seen anyone do before or since. I respected his work ethic and passion for the craft. Eventually, we got onto the subject of my own writing, and he asked me to send over the first two chapters of my novel. Reluctantly, I did.

He was so impressed with the writing that he immediately offered to publish the novel. I was hesitant, but interested; my primary concern was retaining creative control over my intellectual property.
Over the next few weeks, he practically bent over backwards to ensure a mutually satisfactory arrangement. The contract was refined at least 10 times, and in the end, he allowed me to retain full creative control, as well as merchandising and rights to distribute through other mediums. I’ve only been in this business for a few years, but I’ve never worked with anyone who was this passionate and driven about the craft. And, so I signed.

So…What Does This Mean?
Universal Warrior: Atherean Defenders
will be released through JournalStone and be available in softcover, hardcover, and e-formats. While online distribution is planned, no arrangement has been finalized yet to release the novel in actual bookstores.

A second draft of the manuscript is due to be turned over by June 1, 2011. Tentative release for the novel is Christmas 2011.

This also means that those of you reading can be first in line to win some of the limited edition gear we’ll be handing out as we ramp up to the release. This gear includes specially engraved iPod Shuffles, limited edition posters, and the graphic novel Four Before Red Morning, which is a series of short stories revolving around Atherean Defenders’ key characters at pivotal moments in their lives, before the tragedy of Red Morning.

Stay tuned to see how you can get a jump start on this stuff, and keep following for updates!

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(c) Avery K. Tingle for Akting Out LLC

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Mortal Kombat (For the 360) Reviewed

April 25th, 2011 No comments

A Triumphant Return To Fighting Game Greatness

For those of who mimicked Scorpion’s infamous “GET OVER HERE” and felt slighted by Mortal Kombat 3, this one’s for us.

No more clumsy run button. No more “Heroic Fatalities”. No more saturated roster featuring palette-swapped versions of Scorpion and Sub-Zero. Netherealm studios resurrects one of gaming’s great franchises with a simple, yet robust control scheme, some of the best visuals ever presented in the genre, and enough blood, guts, and gore to turn even Hannibal Lecter’s stomach. In almost every way imaginable, Mortal Kombat is a success.

This is a deft reimagining of the story, blending the familiar with an edgier storyline. Old-school gamers may remember that the first Mortal Kombat game was actually the tenth in the game’s story; Shang Tsung had been victorious in the previous nine tournaments, thanks to Goro (and we all remember the four-armed, what-the-f*ck-is-that monster Goro). In this new story, Shao Kahn, lord of Outworld, has conquered Earthrealm, massacring everyone in the process. Defeated and broken, Rayden, the series’ god of thunder and protector of Earthrealm, sends a message to his past version of himself.

On the eve of Mortal Kombat’s ninth tournament, the younger Rayden receives this warning, along with visions of the future that will pass should Earthrealm’s warriors fail. Galvanized by these visions, Rayden hurriedly assembles Earthrealm’s warriors, along with anyone else who might stand against what’s coming, and leads them into Mortal Kombat.

Netherealm returned Mortal Kombat to its five-button roots (two punches, two kicks, and a block) and revamps the system from Deadly Alliance. Thankfully, you no longer have to switch stances repeatedly to execute certain moves; weapons are drawn automatically throughout the course of battle. While some characters have extra stances from which they can deliver more powerful strikes, they are no longer mandatory, functioning more like add-ins. Sequential button strikes are still the key to success. Interface is tight and responsive. New to the gameplay are a super meter, which allows players to execute Enhanced moves (think Street Fighter’s EX moves), Breakers (think Killer Instinct’s Combo Breaker) and X-Ray moves (think PAIN). Thankfully, all of these moves are simple to execute, usually requiring two button presses to get things going.

This may be one of the best-looking fighting games ever made. Netherealm demonstrates their mastery of Epic’s Unreal engine by presenting characters that register plausible emotional depth along with gut-wrenching broken bones and bloody mutilation. None of it is drastic, or jarring; when your character gets up a bloody mess because Scorpion just stepped on their chest, it’s believable. The X-Ray moves are the game’s visual standout, aside from the fatalities. As a jaded gamer who has lost track of how many foes I’ve digitally decapitated and dismembered over the years, I still winced every time one of these was executed. Cyrax’s is a good example; with the Powerbomb finisher, you actually see the spine contort and the jaw shatter.
The arenas are so well-executed that they’re almost distracting. One scene I couldn’t get enough of featured priests making a human sacrifice during the battle. Arena fatalities, such as our beloved pit, are back.

The fatalities are back, and they are awesome, there is no simpler way to put it. Thankfully, among the two million game modes Netherealm gave us is a fatality tutorial, which is great for practicing button inputs and distance. Plus, if you want to skip all of the action, this is for you. Kung Lao’s saw fatality is most certainly not for the faint of heart—and it never gets old.

Speaking of game modes, Netherealm has assured that you’ll be playing for months; aside from the traditional climb-the-ladder, the game comes complete with a variety of test-your-might modes, including a roulette-like Test Your Luck. The Story mode, while occasionally feeling hurried, raises the bar for storytelling in fighting games. An extensive quest involving every character in the game, this nine-hour mode provides in-depth looks at some of our favorite characters. You’ll see human versions of Cyrax and Sektor, and learn the truth behind the hatred between the doomed Scorpion and Sub-Zero.

Mortal Kombat is a vivid and stellar reimagining of a defining franchise. For those of us who had waited for its return to greatness, it’s worth the asking price. For those of us who enjoy fighting games and want to see what all the old-schoolers are talking about, it’s still worth the asking price. Here’s hoping Netherealm keeps things going, and we get a Mortal Kombat 2 in the same vein.

Note: This game is rated M by the ESRB. This may be one of the most violent video games ever made. Not recommended for children.

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(c) Avery K. Tingle for Akting Out LLC

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How Words Destroyed A Friendship

April 22nd, 2011 4 comments

This is a story about how words—perhaps the most devastating weapon in the human arsenal—ruined what could’ve been a wonderful friendship. It illustrates the ability to bring people to their knees without raising a single finger.

Immediately following the end of my relationship, I promised myself that I wouldn’t become seriously involved with anyone until I got my own issues resolved; figured out who I was, what I wanted from someone, and most importantly, what I wanted from myself.

About one month ago, I was invited to go out with a group of people I work with. Aside from a great time, I met a woman that I seemed to click with on every level that mattered. I wound up spending most of the night talking to her alone. From faith, to spiritual beliefs, to creativity, to even being mutual fans of video games, Batman comics, and Robot Chicken, day one all but promised months of decent conversation. Plus, it was really good to know that finally, I wasn’t alone with my interests.

I want to take this point to stress that not once, on any occasion, did anything ever happen between myself and this woman. We made it clear from the outset; I was fresh out of a relationship, and she was involved with someone. I honestly believed, with us having that out and on the table, that things would go well. (At this point, I should’ve learned; things rarely go well when I expect them too.)

We first began hearing rumors that we were dating shortly after we hung out together for the first time, alone, at Chili’s. To a few friends—people I trust—I had said that I was very interested in this woman, and that if I had been in a position too, I would’ve gladly pursued a relationship with her. I don’t know if I should’ve said that, but the rumors it generated stressed why I’m such a private person.

When she asked me about it, I told her what I had said. We reiterated where we stood with one another, life went on, things became great again. Wars across the world ended, the budget crisis was solved, and if you look out your window right now, you’ll see a winged pig going by.

We hung out one more time, at my house, where we made pizza and plans to begin hooking up every week for coffee and reading at Barnes & Noble.
I’m actually starting to let guards down at this point; in the light of the breakup and the inevitable depression that follows, I was really beginning to draw strength from this friendship. An attractive woman who had her head on straight, knew most of what she wanted out of life, and I could talk to her about anything, plus there was no pressure that came with pre-dating; if she’s into me, does she really like me, and all that nonsense.

But the rumors persisted; this time, it was really rattling her. Impulsively, recklessly, I fell on my sword, telling her I’d have no further contact with her (no contact, no rumors, right? I know, not my finest moment). She didn’t like the idea, but didn’t fight me on it, either.
Moments later, I ‘came to my senses’ and said I’d fight it out, hoping she’d believe me. But the damage was done, the awkward conversation had set in, where you’re talking to be polite, but holding back. It made me angry, and thoughtless.

A few days later (the longest we had gone without speaking since the day we met) I asked for the items I had loaned her back (which I still haven’t received). After that, through a series of harshly-worded text messages, the friendship ended.

Writing about this now, it seems like such a waste. A bunch of he-said-she-said nonsense bringing something very beautiful to ruin. This isn’t about placing blame, because there are no right parties in this whole debacle; I should’ve kept my mouth shut. I should’ve thought the situation through, not been so reckless. Whoever instigated this never should’ve done it, because they went into it knowing they were wrong. She should’ve thought better of me.

I’ve done a lot of bad things in my time, but I can honestly say that I’ve never once set out to harm someone just because I wanted too. Then again, maybe whoever did this thought I’d wronged them somehow.

I don’t understand why people find it so difficult to be so straightforward with one another. Granted, I can be a little extreme, but what is gained by taking an issue you have with one person and discussing it negatively with someone it has nothing to do with? Even if you don’t like someone, for the sake of peace, wouldn’t it be easier to simply leave them alone, live and let live, rather than tearing them down? Such acts do nothing but weigh down those who perpetuate them.

One truth may be ugly at times, but it will always be better than a thousand lies. I look forward to the day when the lie no longer holds power.

Thanks for reading.

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(c) Avery K. Tingle for Akting Out LLC

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